Bukkit
A Minecraft Map Editor... that runs in-game!
With selections, schematics, copy and paste, brushes, and scripting.
Use it in creative, or use it temporarily in survival.
Java Edition required.
Compatible with Forge, Fabric, Bukkit, Spigot, Paper, and Sponge.
🎉 10-year anniversary 🥳
Release date Tuesday, September 15 2020. Download Create a Server. What is the difference between Bukkit, Spigot, and Paper? Well, that is exactly what we go over in this video! Everything from what plugins you can run on Bu. Create a Server. Create a Server. Set up a Bukkit server such as Spigot or Paper (Paper is recommended over Spigot). Download WorldEdit from this page (see the Files tab above for all versions). Put the WorldEdit plugin file into your plugins folder. Check YouTube for tutorials, or read the official documentation. We also recommend WorldGuard and CraftBook!
🛑 Make sure that you are using the Java version of Minecraft.
1. Set up a Bukkit server such as Spigot or Paper (Paper is recommended over Spigot).
2. Download WorldEdit from this page (see the Files tab above for all versions).
3. Put the WorldEdit plugin file into your plugins folder.
Check YouTube for tutorials, or read the official documentation.
We also recommend WorldGuard and CraftBook!
⚠️ Forge or Fabric users: Download the WorldEdit mod.
Join our Discord server if you need help with installing or using Worldedit.
WorldEdit has NO impact on your server when installed.
It only affects your server when you use a command.
Can anyone use it?
Only opped users or users with permissions supplied with a permissions plugin can use WorldEdit.
How do you use WorldEdit?
To learn how to use WorldEdit, read the docs. Check YouTube for tutorials too!
I need help!!
You may visit our Discord Guild.
I have some feature requests...
Visit our issue tracker. However, if you just have a question, please try one of the methods above.
Can I edit the source code?
Visit our GitHub repository. WorldEdit is licensed under GPLv3 and you can compile it with Gradle.
Need a host? We recommend Apex Hosting
About Project
Categories
Members
Remarks
Bukkit is a simple API that allows for modifying the normal Minecraft multiplayer experience using plugins.
Bukkit is now discontinued, and is no longer available for newer versions of Minecraft. Spigot, a version of Bukkit that boasts improving server performance is available. The API for Spigot is essentially the same as Bukkit.
Versions
Minecraft Version | Spigot Download Link | Release Date |
---|---|---|
1.10.2 | Link | 2016-11-03 |
1.10 | Link | 2016-06-26 |
1.9.4 | Link | 2016-06-09 |
1.9.2 | Link | 2016-03-30 |
1.9 | Link | 2016-02-29 |
1.8.8 | Link | 2015-07-28 |
1.8.7 | Link | 2015-06-05 |
1.8.6 | Link | 2015-05-25 |
1.8.5 | Link | 2015-05-22 |
1.8.4 | Link | 2015-04-17 |
1.8.3 | Link | 2015-02-20 |
1.8 | Link | 2014-09-02 |
1.7.10 | Link | 2014-06-26 |
1.7.9 | Link | 2014-04-14 |
1.7.8 | -- | 2014-04-11 |
1.7.5 | Link | 2014-02-26 |
1.7.2 | Link | 2013-10-25 |
1.6.4 | Link | 2013-09-19 |
1.6.2 | Link | 2013-07-08 |
1.5.2 | Link | 2013-05-02 |
1.5.1 | Link | 2013-03-21 |
1.4.7 | Link | 2013-01-09 |
1.4.6 | -- | 2012-12-20 |
Creating a Plugin
Prerequisites
- JDK 7 or Higher (Recommended: JDK 8+)
Adding Bukkit as a Dependency
The simplest method to add the Bukkit API to your project is to download the Bukkit.jar directly from the Spigot Repository and add it to your project's classpath. Legacy versions of Bukkit can be found at the Bukkit Repository.
The other is to add it as a Maven dependency, by adding the following lines to your pom.xml
:
Main Class
The plugin's main class is the entry point for Bukkit to load an interact with your plugin. It is a class that extends JavaPlugin
and only one instance of it should be created by your plugin. By convention it is good to give this class the same name as your plugin.
Here is an example of a main plugin class for the plugin 'MyPlugin':
To access your plugin instance from another class, you'll need to store the instance of your MyPlugin class created by Bukkit so that is accessible from outside of the class.
Then, to access your main class from another class, simply use MyPlugin.getInstance()
Creating a plugin.yml
The plugin.yml file goes in the root of your final jar file and provides essential information to Bukkit to load your plugin. The most simple plugin.yml looks like this
For example with the above MyPlugin class
BuildTools
What is it?
BuildTools.jar is a solution to building Bukkit, CraftBukkit, Spigot, and the Spigot-API. All of which is done on your computer! A few prerequisite programs are necessary, but the instructions below will guide you through everything you need to do.
Prerequisites
There are two applications necessary to use BuildTools: Git and Java.
Windows
Git
In order for BuildTools to run on Windows, you will need to install Git. For Windows it is distributed via git-scm, which can be downloaded here. Install it where you like, it will provide git bash, which will be used to run the BuildTools jar. Just keep hitting next when running the installer.
Java
Download JRE 8 from here and install. Just keep hitting next when running the installer.
Linux
Both git and Java, as well as util commands, can be installed using a single command via your package manager.
Debian/Ubuntu: sudo apt-get install git openjdk-7-jre-headless tar
CentOS/RHEL: sudo dnf install git java-1.7.0-openjdk-devel tar
Arch: pacman -S jdk8-openjdk git
Mac
Git can be downloaded from: http://sourceforge.net/projects/git-osx-installer/files/
Java may need to be updated from the Apple distributed version, and even if previously updated, may need to be linked for shell use. Please follow steps found here: https://gist.github.com/johan/10590467
Running BuildTools
Download BuildTools.jar from https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar.
Open your terminal if you are on Linux, or git bash on Windows.
- Git bash can be found on the desktop or in the Start menu under the name 'git bash'. It's also possible to open it by right-clicking on anything, as it is now an item in your context menu.
Navigate to where you downloaded BuildTools.jar, or use the command line way to download the jar to your current directory.
- On Windows, you can either use the cd command to change directories, or you can right click the blank space of the folder where BuildTools.jar is (DO NOT click BuildTools.jar itself) and click 'git bash', which will open it in your current directory.
Run BuildTools.jar from the terminal (Do not double-click BuildTools.jar) by doing the following:
- On Linux run git config --global --unset core.autocrlf, then run java -jar BuildTools.jar in bash or another appropriate shell.
- On Windows run the below command inside the git bash window that opened: java -jar BuildTools.jar Please be aware that it is required that you have BuildTools #35 or later, older versions will not work.
- On Mac run the below commands, export MAVEN_OPTS='-Xmx2G' java -Xmx2G -jar BuildTools.jar
- If you need older version, you can specify the version using --rev argument to BuildTools, for example for 1.8.8: java -jar BuildTools.jar --rev 1.8.8
Wait as it builds your jars. In a few minutes you should have freshly compiled jars!
You can find CraftBukkit and Spigot in the same directory you ran the the BuildTools.jar in (for minecraft version 1.10, they would be craftbukkit-1.10.jar and spigot-1.10.jar). You can find Spigot-API in SpigotSpigot-APItarget (for minecraft version 1.10, it would be spigot-api-1.10-R0.1-SNAPSHOT.jar).
Bukkit No Permission
Create a test server on Windows
To be able to create a server, you need to have the spigot or the bukkit jar file. Reefer to the versions topic to select your jar
- First, create a new folder. In that folder, put the spigot/bukkit jar file.
- Right click in the folder, and choose New > Text Document.
- Name the new document start.bat, right click on it and click Edit.
- Add the following code:
Bukkit Permissions
Don't forget to change {YOUR_JAR.jar} for the jar you downloaded before starting these topics.
- You can edit
-Xms
to change the minimum allowed RAM (Ex: -Xms1024M = 1024MB, -Xms1G = 1GB). You can also edit-Xmx
to change the maximum allowed RAM. Make sure the maximum is bigger than the minimum. - Save the file, close the window and start your
start.bat
file. Your server should now open. To run the server, you must accept the EULA. - If you agree to the EULA, open
eula.txt
changeeula=false
toeula=true
Click 'Save' and then you should now be able to start your server. - To connect to your server, run the
start.bat
, open Minecraft, add a server and putlocalhost
as the IP.